Gotta catch ’em all, but don’t gotta work five days a week.
In his heart, Pokemon is a video game series about obsessive devotion. “Catch ‘Em All” isn’t so much a command as a perfectly natural rendition of the inner monologue from the show’s biggest fans.
That said, Usual gamethe company that develops Pokemon games (Nintendo is just the publisher), realizes that while aspiring Pokémon Masters may have a singular goal in mind, people in the real world have many things to do, and work is just the one of them. So, to increase workplace flexibility, starting this month, Game Freak is offering employees the option of a four-day work week.
The new program was created to workers who have a young child (primary school age or younger) or another family member who needs support, such as a sick spouse or elderly parent. Game Freak employees with such a person in their lives can now choose to take an extra day off each week to care for that family member.
Employees opting for three days off per week will not be required to make up missed hours on their four working days, as their workload will be reduced from 40 to 32 hours per week. This reduction is accompanied by a proportional reduction of 20% of the base salary, but employees will be allowed to switch between a five-day or four-day schedule on a monthly basisallowing them to reduce or increase their working hours on a short-term basis to accommodate their situation at home.
Game Freak has also already implemented optional staggered start times, telecommuting programs, and the use of paid time off in hourly increments in an effort to improve work-style flexibility and work-work balance. personal life of employees.