Game developer

Sony acquires its first Canadian game developer

Sony is increasing the number of PlayStation Studios again this week with news that the Montreal-based company Haven Studios(Opens in a new window) is part of the family.

It’s one of the most obvious and probably the easiest acquisitions Sony has negotiated. As the PlayStation.Blog Reports(Opens in a new window)sony in partnership with Haven Studios(Opens in a new window) in March last year, when it was being set up as an independent studio by well-known industry veteran Jade Raymond. Since then, the studio has been working on an original PlayStation IP that’s currently only described as a “modern multiplayer experience that brings players together in a positive and meaningful way.”

Haven has no shortage of talent or experience, with the core team including industry veterans who have worked at Ubisoft, EA, Eidos, THQ and Google Stadia, on titles such as Assassin’s Creed, Watch Dogs, Far Cry, Star Wars, Rainbow Six, and a number of projects that never saw the light of day.

Now Haven is part of Sony, this new multiplayer IP is sure to come (exclusively) to PlayStation, and Sony is surely hoping for something that will eventually become a popular game series in its own right.

Speaking about the decision to be acquired, Haven CEO Jade Raymond said:

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“As SIE’s proprietary studio, we will have the opportunity to collaborate with some of the most renowned development teams in the world, including studios such as Guerrilla, Naughty Dog, Media Molecule and Insomniac Games, the game creators who have inspired as gamers and developers for years. We are thrilled to learn from these world-class studios, as well as the exceptional core creative, technology and marketing teams whose expertise will enable us to deliver games even further. better to players.

The PlayStation Studios family now consists of 21 developers, all of whom are focused on creating, remastering or supporting the development of PlayStation games.

Microsoft is following a similar path in acquiring studios, but as Sony selects a range of smaller developers, Microsoft is setting records for how much it’s willing to spend to take over hugely popular game franchises.

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